Unreal Engine 5.5 Patch

Fixed: issues with root motion animations, blending animations

Hi HEAT Community,

Some users have reported issues with root motion animations and blending, including:

  • Foot sliding during transitions.

  • Locked hip and root bones causing unnatural movement.

  • General animation breaking when blending multiple animations.

These issues occurred because root data was being lost during blending, which disrupted the smooth playback of animations.

What’s Fixed:

With the latest patch, we’ve resolved these issues! Root data is now preserved during blending, ensuring:

  • Smooth transitions between animations.

  • Accurate root motion for better character movement.

  • Seamless blending without breaking animations.

How to Update:
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